Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello.

I have some feedback for your game.

- Firstly, having the potion be one of the powerups on the powerup chest on the first wave is worthless.

 -Speaking of powerups, what do they even do? I can only understand what the potion does because that's pretty much implicit.

- It'd be pretty nice if the wizard had an idle animation. Furthermore, having sound effects for shooting and camera shake would really make shooting feel more fun.

- The difficulty of the game does not come from you getting gud but mostly luck, as the UZI and AK weapons are crazy overpowered.  On the other guns, you can't even hit the freaking enemies because your bullets are too slow, but on these you just hold shoot and you progress. What do I mean by that? Balancing is a big issue.

- Lastly, more uses to the coins would have been cool. I'm getting more than 220 coins per wave, so why does money even matter?

I was able to get to the 10th wave before getting bored.


Btw: pretty cool we used the same font.

:( thank you for ur feedback, i will look into more of a shop system next time