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Wizard But Pew Pew's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #413 | 3.238 | 3.238 |
SOUNDS | #491 | 2.571 | 2.571 |
OVERALL | #497 | 2.952 | 2.952 |
DESIGN | #517 | 2.762 | 2.762 |
MUSIC | #598 | 2.190 | 2.190 |
INNOVATION | #674 | 2.333 | 2.333 |
THEME | #732 | 2.238 | 2.238 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I found the camera movement to be a bit stubborn, but I liked the screen shake and the particle effects. Well done!
Hello.
I have some feedback for your game.
- Firstly, having the potion be one of the powerups on the powerup chest on the first wave is worthless.
-Speaking of powerups, what do they even do? I can only understand what the potion does because that's pretty much implicit.
- It'd be pretty nice if the wizard had an idle animation. Furthermore, having sound effects for shooting and camera shake would really make shooting feel more fun.
- The difficulty of the game does not come from you getting gud but mostly luck, as the UZI and AK weapons are crazy overpowered. On the other guns, you can't even hit the freaking enemies because your bullets are too slow, but on these you just hold shoot and you progress. What do I mean by that? Balancing is a big issue.
- Lastly, more uses to the coins would have been cool. I'm getting more than 220 coins per wave, so why does money even matter?
I was able to get to the 10th wave before getting bored.
Btw: pretty cool we used the same font.
:( thank you for ur feedback, i will look into more of a shop system next time
Cool game, if a little difficult. I think it's good that the Gameplay is simple, but gains depth through the many different weapons.
I like the game! The upgrades are fun. I noticed the sound effects stopped at one point, but I don't know why?
The real challenge was to try to balance the sound, since ur firerate gets improved everytime u lose hp, at the end the sound effect for shooting, was pretty annoying
Nice game ^^
"I give up from magic, let's get some heavy guns", I really could image the wizard saying that XD
Fun game. I don't know if it is intentional but, in order to see all the corridor width, I have to continuosly move up and down. I found that the rifle is absolutely overpowered, I smash hordes of bats whithout any problem.
I don't know why but at certain point sound stopped.
In conclusion is a nice game to play.
The real challenge was to try to balance the sound, since ur firerate gets improved everytime u lose hp, at the end the sound effect for shooting, was pretty annoying
The sniper rifle is the business. really satisfying controls. Well Done!
The Tag line is brilliant "Imagine if wizards had guns"
Good one! I believe the waves are too long and similar, it would be nice to add some variety there. When I played it the sound stopped working at some point, which was kind of a bummer. Also, I really liked the animations!
I purposely stopped sound effects when u reached a certain point of fire rate to save your ears :)
cool game
Controls are quick and responsive, the visuals and UI all fit together nicely.
Also it's one of the few games where I am good with a sniper rifle. :D
nice :D Ur game is amazing ngl
Really fun game and it looks great. Controls feel perfect and although some of the weapons seemed to be missing sound effects, the ones that had them sounded wonderful! Good job :)
I didnt add the sound effects to weapons that had fast fire rate due to it being very annoying
Cool concept! the animations of the bats were very nicely done. Thought the jokes at the beginning were funny! I liked how to camera moved! Thought it gave a you more opportunity to see things when moving around.
I lost a bunch of hearts at the beginning because I didn't know which side I was protecting which was frustrating. Maybe adding an indication where the bats were coming from would be nice!
Wish the gun had more power behind it. When shooting I just held down the fire button because there was no negative to doing that. Maybe a cool down or ammo amount would help so the player would move around the map.
Liked the game, Oh listen to this one, Why did the wizards show up to battle empty handed?
their weapons were at a staff meeting. LOL
Im very sorry for the balancing problem, I couldnt make the game balanced :(
Heya Mortis, this was a surprisingly nice short game. Although I pretty much died on Wave 4. There are good things here worth exploring,
I think you've got a solid gameplay loop going with the killing enemies, getting gold, getting upgrade kind of thing. It just needs more polish and balancing such as getting less gold, more chests (giving players choice).
In terms of possible improvements I think, much of them you yourself would know, but I'd point out some of the more jarring ones for me,
The way the camera zooms out and zooms in feels a bit weird at the moment. I think the scale of zooming out was too much, so much so that I always want to move to keep the screen zoomed out to see enemies from far away. If you adjust the camera better, I think it'd work alright.
I couldnt add room for more purchasable items XD
ONE QUICK NOTE!!!!! The theme for this is the less hp you have the higher stats you have, so it fits in with the theme too
Nice game, but a little bit to hard. maybe you can make those bats slower or the stage larger.
check out my game https://itch.io/jam/blackthornprod-game-jam-3/rate/899349. and don't forget to give some feedback!
Thanks for the response, if i make the bats slower the game would have been 2 easy, i regret making a game that i cant balance
Helloz, my frends, some of the assets arent mine like the tile map or the backgroud music, just wanted to tell u so u will rate it properly