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(+2)

the art style the cutscenes, and the story were so good but when the gameplay kicked in with a ton of bugs like those pesky staircases that i got stuck in and had to reset at least 10 times, also why the player can fall of the level, that is nuts. I think that this game got too many hours for the visuals and audio and when the time had come to make the gameplay you just realised that you had to little time to make it so you rushed it. It's a shame, if this game had only been some squares and triangles but with better gameplay i think that it would have been better, I mean i get it you want your game to be pretty there is no bad thing about it but if the game itself isn't fun then why bother with these aesthetics. I hope you will fix it when the jam ends, because i would love to give it another go. Good luck!   

(1 edit)

Thank you for playing our game
We didn't really sacrifice anything for other, everyone did a great job with everything but it's just that the  programmer who was in charge of implementing the gameplay mechanics (me) messed up testing and polishing up mechanics before publish. So in the end we could either let everyone's efforts go to waste and not publish the game at all or publish it in its current state.

But thanks for the feedback, we're definitely planning to fix them and update the game after the jam.