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(+1)

Yeah, we didn't do enough to highlight the way the damage output is affected by your sanity. Having it as a stealth would have made thematic sense, but the way we had chosen to implement the theme was directly tied to the shooting mechanic, so it wouldn't have really worked without it.

Thanks for playing, and for the feedback!

(+1)

Oh, I understand. I didn't notice that as I just kept running. I might have noticed it if I fought enemies. Still such a great game. Your art is phenomenal!

Take some time to play and rate mine too. I would like some feedback too! Thanks!!

(1 edit) (+1)

Sounds like it worked reasonably well as a stealth game anyway, haha! Yeah, I worked with a couple of really great artists :D
I've played and rated yours already 👍 really enjoyed it!