Thanks! I already updated to 0.9 and can confirm the improvement. There's still a limit, but it only moves the cockpit position when leaning far back - which could happen if I sit upright in a reclined armchair and then lean back in order to see farther up. But definately a lot better now.
As for the adverse yaw - I know about that (having flown the Gotha G.V in RoF which has LOTS of that) and I'm happy you simulate it. What I expect is that when having a bank angle the lift vector tilts with it. When I roll my plane 90° to the left for example, it does adverse yaw a bit to the right correctly, but when leaving the stick untouched with that attitude, the plane still stays on course in a knife edge flight without me having to push the stick forward. The lift that's now vectored towards the horizon should make the plane turn with a centered stick and also drop its nose down unless you apply right rudder.
I absolutely appreciate you guys keep adding more content.