I felt that this was a lovely little idea. Very solid blend of movement and reaction. The floating controls feel really good to float around with, they have the right amount of ease-of-control / difficulty-to-master. Feels good to drift perfectly into the right position in front of a console. Using the rest of the frame to convey info is really helpful, though it doesn't exactly stick to the 64 * 64 resolution role, I'm willing to give it a pass because it's so helpful.
Some constructive feedback. Using the Z, X, C and V keys for interacting with consoles works, but doesn't quite feel fluid enough. Consider WASD to interact, as they're much more firmiliar keys. Secondly, I found I had to fail a few times to get to grips with the locations of the stations. It might make that a bit easier if the level around the particular stations were colour coded to match, so that I can see, at a glance, that I'm heading in the right direction. Lastly, and this is a small, non-gameplay improvement, the rest of the frame could be a goofy, pug-filled arcade cabinet.
Great idea, well made, perfect little jam prototype. Well done!