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(+1)

It's the difference in AI:

  • the Rams run away and then charge once they're far away enough
  • the Skulls try to maintain a particular distance (just far enough to dash to) while avoiding their surrounding enemies
  • there are some skulls that group together and follow the player closely and seem to have a smaller hitbox - that's the glitch I wrote about, they should have a bug sprite not a skull
  • then the fish stick near the bottom and slowly try to get underneath the player

So, I assume you were dealing with a Ram, and yeah I agree that it's annoying because that's how I usually die. But I made it that way so you can't just stand still and click everything around you. I figured they'd make you move around more.

(+1)

Interesting, yeah I figured you did it for spam reasons haha. The skulls that follow you made me think of the cops in Cyberpunk lol.