I had a hard time progressing further as I kept dying. I feel like it needs a window of invulnerability when entering the room. Or have enemies wait a bit before engaging the hero. Also might be helpful for the player if enemies have an anticipation before they attack.
Nevertheless, the theme on this game was very clear and mechanics were easy to learn. Aside from that, the menus, sounds, music, gameplay and as well a bit of background story, makes the game a complete experience. So well done bros! 😊