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(1 edit)

Submitted with not much time to spare. I stuck in a global hiscore leaderboard.

https://itch.io/jam/nokiajam3/rate/908403

Currently there's an issue with the sizing of the WebGL frame where it can cause the pixel grid to mess up and make my game's text and sprites appear stretched. I'm using pixel perfect camera and upscaling the res. Does anyone have any ideas to fix this?

Edit:

Oh my god, after struggling with it for hours I realised my Windows Display resolution scaling was set to 125%. Usually this defaults to either 100% or 150% which would both scale the pixels smoothly but 125% causes the stretching effect I was seeing. Setting this value in Display Settings back to 100% / 150% fixes the pixel stretching I was seeing and black bars around the edge of the WebGL display!

Anyway, enjoy the game!