Cool game man, I'm always for shooting swastikas! If you were thinking of adding a hiscore at some point look into dreamlo.com, it's what I used for my game
skeldoor
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The leader board's nothing special, I'm using http://dreamlo.com/ to host the scores and using a modified version of the Unity asset for dreamlo to load/add scores.
Submitted with not much time to spare. I stuck in a global hiscore leaderboard.
https://itch.io/jam/nokiajam3/rate/908403
Currently there's an issue with the sizing of the WebGL frame where it can cause the pixel grid to mess up and make my game's text and sprites appear stretched. I'm using pixel perfect camera and upscaling the res. Does anyone have any ideas to fix this?
Edit:
Oh my god, after struggling with it for hours I realised my Windows Display resolution scaling was set to 125%. Usually this defaults to either 100% or 150% which would both scale the pixels smoothly but 125% causes the stretching effect I was seeing. Setting this value in Display Settings back to 100% / 150% fixes the pixel stretching I was seeing and black bars around the edge of the WebGL display!
Anyway, enjoy the game!
Hi finbear, I'm skeldoor. This is my game, Spaceship Shipping. You need to pilot your spaceship while collecting packages and delivering them to the finish point.
https://itch.io/jam/finally-finish-something-2021/rate/888849
Man you've put a crazy amount of work into this! The different translations are fantastic and it's insane that you voiced them all yourself. Really good stuff, this feels like the kind of game you could get on Nintendo Switch and it'd do well.
Loved the humour. The art style's great and your characters really pop.
Did you also make the music yourself? It's great. The beach theme reminds me of Spongebob.
Sweet video man. Watching you struggle at the start of Jump Switch made me laugh because I did the exact same thing, had to double check the instructions to see if I had missed a button. I love the bird sprites in Escape Velocity, very well animated. I will check out Emily's adventure! I can think is missing from the video is where's the Spaceship Shipping playthrough? :P
Neat game, I found it quite hard but it was good once I got the hang of it. I wonder how it'd look if the ship's rotation was static and instead the world rotated around it. At first I thought we had made and submitted the same game when I saw those blue/green platforms surrounding your levels haha!
Hey I'm Matt (Skeldoor),
I'm new to the whole game jam thing and haven't used these community posts before so I thought I'd start today with the Nokia jam. I recently took part in the FFS Finally Finish Something jam with a game that I started back in May that struggled towards the finish line. So I'm gonna take part in this jam and see what I can create and learn in 7 days rather than spend another 7 months on a bigger project.
I'm hoping the shorter deadline and tighter restrictions of this jam will force me to learn a little quicker and keep on track with my deadlines. I'm thinking of going for a 2d endless runner and I've drawn a cute dinosaur to go along with this idea so I think I'll keep it dino themed. I'll need a name for the game (and the dino??) soon, any ideas?
Interested in keeping up with development of this lil game? I've started a Twitter for my game dev journey
Thanks man, I'm glad you liked the music. Not much of a musician myself so I'm proud with how the tunes I made turned out, track2 was done by Gizmodude on SoundCloud and 1/3 by myself.
Yeah it's a lot harder on pc than it is on mobile. PC sensitivity could probably be reduced but it was tricky to get the right balance between smooth control and the ability to quickly change direction.
Really nice game man, feels really full with lots of content. The sprites really pop and have satisfying animations. I'd be careful with the name though, Runelite's already a popular runescape client name so you might have trouble getting it out there with runescape already been so established. Will be rating when the jam voting opens