I'm a sucker for goofy physics, so I liked the chaotic thrusting of the jar around the screen...felt like SnipperClips in terms of like trying to fight for control, but in a fun way. I only made it to the second round or so because I kept hitting the red bug as I flung around. If you iterate on it, it might be worth giving people some hearts or lives or something to allow for a failure or two before reset, and maybe a more generous hit radius on catching the bugs themselves. There were a few times where I felt like I had 'em, but it didn't register the catch. All in all, well done!