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I like the game idea and the objectives behind it, but I feel this was missing the whole objective as to keeping players engaged in it.

The things I liked about the game are:

  • The different on and off switching that was performed through the little particles.
  • The items that were given to me as I progressed in the game.
  • The adventure of having to find the 96 fragments, even if it was a whole lot.

The things I felt needed improvement are:

  • There was a certain part in the level where I tried to go through the fire, but it just seemed nearly impossible because it took all my health away before I can continue, so I think the fire damage may have needed to be decreased.
  • The variety in the game was kind of the same as there were mainly only fire pits and nothing else really to challenge me. I can't say for sure though as I only got about 7 fragments.
  • The moving screen in the right corner  should of been centered in my opinion because it would give a reason for players to look below. It did have some helpful tips there, but it wasn't within my focus as I was just directing my attention to the player and the map.

Overall, this game was a really nice idea and could use a lot of polishing. I liked the concept of it though.

Wow!  Thanks for the detailed response - much appreciated!  You make a lot of good points.  Don't know whether I'll get round to making changes to this, or just use it as lessons for future games but either way, thanks for the input!