I loved how the level wasn't linear, the back and forth movement wasn't forced and I liked how you could see items that you couldn't obtain until later. Also, it was very clear, I'd never lose the character in the 2 colors palette and I could always see my lifebar. So, it was well polished. I with there was some sound, it would enhanse the experience even more! The dialogues were really cute, and I went "oooh" with the boss guy. Maybe I'd like the teleportation thingies and the traps to not look so similar. Cheers, great game!