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Wow, there's a lot of game here! Love the idea of acrylic colors that give the characters separate personalities (even though they're the same model). Shipwreck on a lush planet is a great theme to show contrast & mystery. The "protocol" stats are nice, too. Plus, saving and tutorial? So much stuff...


The mazes were tough. I didn't mind "the mountains" because it took something more interesting than trial & error to solve it.  "Tundra" was harder to find the trick (if there was one), so I didn't finish that one. Would liked to have heard more "side story" over comms during adventures, just to keep it more interesting & flesh out the world.

Anyway, kudos! Even with the help of Smile, it's amazing you could get so much in there in 9 days!

thanks so much for this feedback.  I'm definitely going to continue working on this, and am glad you experienced some of the different mechanics I was able to put together!