This game was just a blessing to play. The team of you really hit the name on the head so far as thematic consistency applies. All of the flower based idioms added an air of lightness to an otherwise sombre story. Each character felt distinct from the last and I still remember how my face lit up when I realised the flower could walk.
All in all the only complaints I have are about pacing. The entire thing felt very stop-start and not all that fluid and boy do I bless that skip minigame button. the choice to make both limbs separately controlled sounds nice on paper but a dedicated attack button always works at the end of the day
Really good project and something to be proud of.