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Crikey, this is difficult. I think with a game where failure is expected to happen this often, it might be nice if things were to move a little faster? That might make it feel less frustrating :-) But that's kinda the point of it, of course! Good work on capturing my attention, certainly.

I think this doesn't quite adhere to the 84x48 pixel restriction? When it's zoomed up, lines don't seem to match that grid and seem a bit thinner than they should be, perhaps. It may be fine at 84x48, of course.

Hey thx for the comment.
I actually had the game on a more fast-paced but I died more often and had to do more movements because I didn't have the time to rotate the arrow. Definitely, the key aspect of this game is patience ahahaha
Regarding the resolution, I got confused with the rules so yeah it is not 84x48 px. I only understood what I was supposed to do after the deadline.