Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Bouncing BallView game page

Submitted by Smeurfy — 16 minutes, 9 seconds before the deadline
Add to collection

Play game

Bouncing Ball's itch.io page

Results

CriteriaRankScore*Raw Score
Design#1953.0003.000
Polish#2002.7002.700
Overall#2362.8002.800
Enjoyment#2432.4002.400
Adherence to restrictions#2683.1003.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This is a fun concept and I think you should continue working on it! It has potential! Maybe consider adding some kind of bounce if you fly into a wall? Or maybe some kind of friction so you glide a little bit when hitting a surface. I don't know, just thoughts :)

Well done!

Submitted(+1)

This is a neat idea, although it's maybe a little too challenging to direct the ball where you want it to go. It has lots of potential though!

Submitted(+1)

Pretty great and fun game! I do find it frustrating that the ball doesn't jump high enough. My game is just a simple platformer https://retrorealms.itch.io/nokia-pirate

Developer

The levels are designed so it makes the game hard, and by hard sometimes it means to be precise. It is not that the ball does not jump high enough, but the position and the accuracy it is not quite ideal. But I am happy that you enjoyed it!!
I will check your game!

Submitted

Crikey, this is difficult. I think with a game where failure is expected to happen this often, it might be nice if things were to move a little faster? That might make it feel less frustrating :-) But that's kinda the point of it, of course! Good work on capturing my attention, certainly.

I think this doesn't quite adhere to the 84x48 pixel restriction? When it's zoomed up, lines don't seem to match that grid and seem a bit thinner than they should be, perhaps. It may be fine at 84x48, of course.

Developer

Hey thx for the comment.
I actually had the game on a more fast-paced but I died more often and had to do more movements because I didn't have the time to rotate the arrow. Definitely, the key aspect of this game is patience ahahaha
Regarding the resolution, I got confused with the rules so yeah it is not 84x48 px. I only understood what I was supposed to do after the deadline.

Submitted

Very hard indeed, but fun and addictive

Submitted (1 edit) (+1)

Very hard indeed. While I think this is a bit too hard, some thought has clearly been put into level design. While the aesthetics are very clear and pleasingly simple, the resolution doesn’t exactly match the theme.

Quite nice. 3,5/5 Overall