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(+1)

parrying is pretty awkward considering it only works while focused, is a small hitbox below and in front of you, and cant be used for a bit after taking damage

pretty cool though, pixels are neat and some of the patterns are cool to parry if you can get em

(+1)

Hey aeon. Yeah, the hitbox and the hitstun were two areas where the system might've come short. Thanks for the feedback