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Aeon

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A member registered Jan 11, 2016 · View creator page →

Creator of

Recent community posts

you know yiik? its kinda like that

thanks boss..........i try

not dead strictly but certainly not in active development! i want to get back to it sometime but ive had other touhou games to make (currently im working on something on steam)

cant wait for "second day" (second week)

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ha ha yeah

if you wanna post spoilers feel free probably just tag the thread as such. i'm handling feedback and stuff for the author of this game while she is gone for a bit, if you had more to say feel free

i modded the game so i could win. its hard!

patchoulis last spell is bangin. high quality stuff all around, not too much bothers me. even unique bad ends! thats kind of catching on, gensokyo odyssey did it too

love wins. i dont get it but maybe thats how it was meant to be

looks great. awesome juice!!! SHIT!!! ESCORT MISSION!!!!! RUN OPERATION UNDERTALEMODTOOL!!! ABORT! ABORT! FATAL ERROR!

and in such a tiny arena? i'm doing my best!

hell nah doremy cant be hauling a blunt that fat around

i likey how it looks and the funkie boullets

no blj? still peak

litango motscloud called. they want their "nobody tells you that you gotta press down to interact" back. COOL GAME THOUGH ! a wee bit difficult

fantastic style!

why is she so tall!

thank you!!  i am very happy that this and little rabbit princess are still remembered after so long. we do our best to develop

THIS SHITS CRAZY!!!!!!!! AAAAAAAAHHH!!!!! SO MANY COOL ITEMS!! THEY ARE STILL WATCHING ME!!!!!

i like dis game. make more of dem pleaz. facepics are particularly funny. and crunchy. om nom nom

it should already come with easyrpg? oops

glad ya fixed it though thanks for playin

and we idly think
what if i held the key that would open the dawn
what if the person i was, the exact person, bore the perfect niches of strength, wisdom, and experience to save the day?
what if i was trapped in a facility with its only weakness being access to a copy of gamemaker studio 2.3 through which i could hack my way into freedom?
what if i was dropped in gensokyo and able to use my ridiculously detailed touhou knowledge to not just survive, but thrive?
all of those functions i learned, all of that lore i studied, it would not go to waste.
like finally finding use for an old 2x4 you left in the shed years ago

idle, foolish things to consider.
these things don't happen to us. we don't get stories. we only get to watch stories.
yet
why is it then?
i now stand before a gate of enigma, a black iron gate that no man can open.
i've heard stories of this gate from long ago, stories of its awe. i ventured to it to see something untouchable, something greater than humans.
i chased it, knowing it would defeat me.
but i stand before it, and i know how to defeat it.
this gate did not call to me, it called to someone who became in the way that i became
a particular experience that lets me see right through it, right to the other side.
i can open this black iron gate.

i reach in my bag, a collection of meek things i possessed only by whimsy and preference.
lightly tucked inside, i find the key to this gate.
it's not something only i have, but nobody has ever been here with this key.
the "hello penguin magazine".
it contains the solutions to the original hello penguin. the way to find its greatest heights, the road to its deepest blasphemies, it's all there.
it is merely a matter of word substitution.
"hello penguin"? hello kutaka.
"hello noxid"? hello link.
"hello music"? even the same thing. it's all lining up, the gate is opening before my eyes.
kutaka hello. goodbye kutaka. fly kutaka. there was nothing that was outside my grasp.
ME. the person that i had become was important. it was important to myself, i didn't wish any more to have ever been someone else, to have taken a different path.
as if there was a point to everything i had done so far.


i get the reference.

incredibly short. super cool. the man is dead!

i like the way mystia is the only named toho and everyone else is just "we ball". impressive that you were able to make em so distinct with only two colors

im c ommenting on all the touhou jam games. so the problem i have with this one is that it totally misses the point of the original flappy bird but still tries to ride off of its success. by adding "hp" to flappy bird youve taken away all of the arcadey, non-committal, quick-replayability of the original. when you expect the player to be having 2 or 5 minute runs, it loses a huge amount of immediate challenge appeal that is not only appreciated by hardcore gamer whatevers but the casual crowd as well

as it stands you have a game that is difficult but not in an appealing way

if you want to fly as you say you do then stop playing video games lol

the buttons look like shit and youre doing too much processing in the textbox draw that should be done in the step. other than that very cool jam-related jam entry with unique everything

SO MANY OF THEM!!!!!!!!!!!!!!!!!!!!!!!!!!!

solo table top rpgs make me feel like a compiler. i am not a compiler i am aeon

the art is really good however and the rules made sense to me and were interesting. i like first in last out action stack resolution. i was not able to beat the game due to environment-related compile errors

this is the prettiest game ever made in twine

i think more named touhous in with the bird gang would have been cool but

hey

game cool

so many cards. this thing would work printed


i remember you!

im not like other girls


so much pretty art

badass in all ways except x to jump, which is unforgivable

yuyuko you BITCH!!!!!!!!!!! great game

i lost my chimken D:

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yup. its peak.

i would merge the hp bar with either of the other bars, getting hit is both incredibly not-dangerous and doesnt interrupt your combo. if it cut down on your combo time or reset your camera charge i think it would go better probablie. also having the same indicator for "thing will teleport here" and "thing will attack here" is a bit funky

but other than that its one of the most solid jam games ive ever played

i think you might be a genius. super cool idea and incredibly impressive that it works at all in three days

horizontals, i dont play em much, but its a good one. thanks for putting me in the credits even though i did very little!

large amount of polish here, especially in the main menu which has a staggering six main buttons, some of which have submenus. there isnt very much to the game with only one stage but everything that is there is really high quality

lets fuck em up


i want shorter games with worse cameras made by tengu who are paid more to work less and im not kidding

wow, Utsuho..............you really did it. i didn't think you could, but you really did Dodge on this Adventure. we are all so happy. you even discovered the "use a bomb right before picking up a bomb charge item and your bomb is free" tech

anti-killing everything idea: nearby fairies join to help other ones in combat so you can have stealth kills be possible but going totally loud very difficult. here i can just kinda blow em all up

cool game

crow tiny, bug big. bug hungry, bird deadly. bird blue, bug blue. we are not so different, you and i.

this game is impossible

but i am impossible too

aw yeah

this a real one