Man, that's a cool mechanic! I was originally a bit skeptical, but it grew on me as I improved. My only critiques on the game would include notches on the slider so that there is a little bit more consistency, and that the last jump of the last level is a bit too much of a guesswork infused yeet (which probably would be a lot more doable with said notches). Other than that, I got a Jump King vibe from the game. Great work overall!