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(+2)

There was a lot of content for a game jam game here, so well done! I loved the variety too, with the different attack types and waves - it really helped make the game more engaging. One issue was that mana was mostly irrelevant for me, as I never ran out even though I was firing most of the time. It was a great little game though, so good job!

(+1)

Thank you! Yeah, mana was something that was intended  be be a more prevalent mechanic, but since I ran out of time to add other features or weapons, I figure it'd be better to have a little too much than not enough for the jam. If I decide to continue work on this a bit in the future, I'll definitely adding other things to consume mana and probably lower the regen rate a smidge to make management of it a bigger focus.