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it was fun! Good use of the palette and music.

The combat at first was a little difficult to understand, but after a couple of try a manage to grasp it a little more and finish it.

It's great that you implement this in 72 hs.

Congrats!

Thankyou for the kind words. I didn't want the game to be too easy so I tried adding a knock/stagger when the player was hit and it bugged out and I couldn't get it to how I liked it in the time frame.