it was fun! Good use of the palette and music.
The combat at first was a little difficult to understand, but after a couple of try a manage to grasp it a little more and finish it.
It's great that you implement this in 72 hs.
Congrats!
Thankyou for the kind words. I didn't want the game to be too easy so I tried adding a knock/stagger when the player was hit and it bugged out and I couldn't get it to how I liked it in the time frame.