I combed through your feed back and made some suggestions. Thanks for spending some much time checking things out. Next patch will have some updates that balance more things out.
Void Blast is displayed on the casters side. lol (And does the same damage as before but eh whatever. lol)
Mirage Slash doesn't show full damage anymore, but its now stronger without buffs which is good. (Same goes for flurry of punches... so i assume you did something that avoids multi hit moves to show the full damage. Or maybe its because i inserted my old save who knows. Hmm weird it worked now. I assume its an issue with my save then or something else.) Alright mirage slash normal does around 500 damage total, with divine weapon around 1k-1,2k and with smite evil on top of it 1,8k-2k.
Dark Force still does only around 900-1000 damage while scorching ray does the same or more. But hey whatever. lol
Release energy still does the same.
25% faster rage building speed is working.
Have a good day.
Edit: Searing Light is now stronger too. :D
Also there is Joel X Warren (Warren was fed all the food btw and had a sage level 10 as class. A shadow onyx equipped and several other such items that Joel didn't get... ;) )
Neon Ray seems a bit strong. Compared to other line aeos I mean. Not much but a bit. Will test it a bit more.
Yeah Neon Ray does an average of 375 out of 20 uses. The Umbral Bolt does 50 less. While costing double the MP. Other aeos also fall a bit behind the Ray from the sage.
Currently saved infront of a white crocodile the strongest enemy i can fight around so that numbers are not just against goons. lol
Fun fact: The white crocodile is weak against acid shards but not the acid bolt. I assumed both would be the... well acid element or some such but apparently thats not the case.
Cryo Slash isn't medium anymore, its now very slow. (Poor crocodile that took that 1,7k damage lol)
Empower from maximus is on the user, but looks like you can select a target.