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Thank you. And what do you mean ghost appearance? How I design them or How the ghosts spawn in game?

Both the design and the spawn are great, I was particularly mentioning how the sprites are just barely visible in low light with just the borders, but come into perfect visibility with the light.

That's pretty simple when I make art for ghosts I export them as transparent PNG I paint cyan only on their eyes then I import them to Godot and put ghost node layer over a player node (flashlight beam is in player node)