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3Mber21

31
Posts
9
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18
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A member registered Apr 17, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing and give me feedback, I'll try to use your suggestions to improve the game. and sorry for late reply as I was hiatus in game dev for 2 years because of full time job.

Thank you

wow, thank you so much for feedback and ideas :)

Thank you

thank you for your feedback :)

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ok, thanks

(1 edit)

Thank you for your feedback. How the line working is rotating by 22.5 degrees for each step but I'm still finding the solution to make it smoother.

Thank you

The battery will automatically fill your flashlight by 50 unit after collect.

Thank you for your feedback :)

Thank you so much :)

Did you get some sort of level changing bug?

Thank you so much for feedback :3

Thank you so much :)

Thank you so much :)

Thank you so much :3

Thank you for your feedback :)

(1 edit)

thank you so much :3

That's pretty simple when I make art for ghosts I export them as transparent PNG I paint cyan only on their eyes then I import them to Godot and put ghost node layer over a player node (flashlight beam is in player node) 

Thank you. And what do you mean ghost appearance? How I design them or How the ghosts spawn in game?

Thank you so much :>

Thank you for comment :)

Thank you so much :)

Thank you for your feedback

Thank you and Yes, you're right. I try to implement checking if the item in the room was taken it won't spawn again but I mess it up many times so I gIve up and changed from fixed item to spawn item randomly when you enter a room.

Thank you so much for your feedback :3

I really love the idea of this game :3

You're really lucky to find a lot of batteries lol. and thank you for feedback.

Thank you so much :3

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Thank you for your feedback. Items will randomly spawn when you enter a room

Yes, I did that room on purpose. Actually I called it "illusion room" and thank you for feedback :>