Yeah..encounters definitely feel like boss fights in the jam version and i decided that there should be a wider focus on encounters rather than focusing on 1 and already being near dead.
In my playtest i did beat 1 prisoner but would be left with low hp and mp so yeah..it feel kinda punishing to fight atm.
And the way to beat him already feels complex enough for it to be even harder to figure out..
In the upcoming version the battle system has seen some adjustments and new features.
I'll also be sure to check your game again at some point, you can even send me a message regarding that.
Thanks for checking out my game!