rhythm bullet hell has been tried a few times before but i have never seen a game as direct as this where the arrows themselves are the danger zone, and once you get used to it it's pretty cool. the movement kinda reminds me of purple soul mode in undertale. maps would be too simple if they were standalone but work super well with the dodging since it is kind of difficult to do both
props for managing to make a rhythm game with a difficulty everybody can play, it's hard stuff.
music is good and obviously made with the rhythm element in mind, sometimes it's even best to be moving your player on the beat between the notes which is extra rad when it happens. character art is super nice and noteskin is easy to see, so good stuff all around.
only thing that messed with me was that the up and down arrows are swapped from the ddr position, but that's just a problem since i'm so used to it. oh yeah and a quick restart button would be cool
scores:
heartfelt beat: 9500
secret agent 0017: 9600 (despite being more difficult, it only has one more note. huh)
bankiforce: 17005 (tried my best but fc was not happening)