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(+1)

I liked the idea of removing jump. It really changed things up, however I don't think it was as much fun as the rest of the game because I ended up just holding right and pressing E before I crashed into anything. I think that part could have improved if you were forced to change direction after every drop. Other than that the jump itself could be improved by having tapping the button carry the player lower than holding it down. Great idea and game on the whole though.

Thanks! that is a wonderful idea, I would love to implement it as soon as I get time. Thanks a lot