Heya, I appreciate the well-crafted feedback here and thanks for the support. I'm definitely amateur and sorta just figure this out as I go. When you spend a lot of time googling "how the hell do I do...[whatever]" you're definitely not pro :p
But I do appreciate the pointers here. The "voices" you reference is something that was suggested early on my Blayke, my co-pilot on this. There's two kinda reasons that never really got flushed out much. The first one is I guess I didn't really know how to do it so I had to just stumble across it. It's also something I hear about but never really notice too much in other works as much as people kinda think they use it so I guess I sorta swept it under the rug. In all honesty, the real reason I didn't put much effort into the "voices" is because of the reason I'm writing the story. The characters are sorta different facets of my own acceptance and stuff so essentially it's more psychotically arguing with myself in a fictional world. So it comes across being the same voice because it really is the same voice for the purposes that I'm writing the story. That's also the reason the monologues and dialogue are the way they are. I never really meant to share this thing in the first place, I was writing it just for me but some people on a forum told me to post it so I did.
In terms of the episodic conflict resolution, I agree with you. I'd like to make some things run longer but releasing it the way that I do, turned it into episodes and I kinda like that format. I was also worried about having too many conflicts in a story like this. The public was already very skeptical when I released it and I still get one or two people a year complain there's not enough sex. People have a concept for the "adult" genre and I was worried about going too deep with plots and stuff. I'll also publicly admit that my concentration really sucks (Blayke can back this up). I'm a disaster to keep on topic so writing and organizing the plots in my head is just really freaking hard for me. So rather than bite off way more than I could chew, I elected to try and resolve things somewhat sooner so I wasn't trying to juggle too much. It's easier to juggle that if you're just doing one linear book or story but trying to code multiple paths into that just gets really complex for me when I have no previous writing or coding experience.
Not sure if any of that makes sense or even really justifies my position. Just thought I'd share my logic. I'm still definitely learning and I do appreciate the pointers, some of these may be implemented during the polishing (there's definitely going to be polishing. The beginning of the game sucks).