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We made the game in gamemaker, which doesnt have very good 3d support, and internally the game is still entirely 2d but with a 3d camera, and most objects with billboard drawing code. the internal resolution of the minigame set to 320x200, and the zfar set to really low.  i think theres only one sprite with a hardcoded direction and thats the finish line. past that, gamemaker handles most of the brain hurting 3d math with matricies and such.

Glad you enjoyed our game!

(+1)

Thank you for the answer! I do remember GameMaker had a 3D mode which looks kind of like Mode7, great to know!