Does your game use a lot of code? Or did you do most things through the in game runtime actions/without script calls?
I imagine you ran into a lot of interesting challenges to make something like this. My game (an endless runner) surprisingly has had a number of those problems for something that remains on the same screen the entire time haha.
Pixel Game Maker MV Game Development Challenge 2020 » Entries » DAIKAIJU DAIKESSEN [PROTOTYPE PROJECT]