I love this as a concept. Many of the different combinations feel OP to use (in a good way), and lets the players express themselves by picking their own approach. It felt downright evil to combine spread + homing against poor Yuyuko.
If the game was longer, I would have given it a very high rating, but I feel that there unfortunately isn't enough content. Just one proper boss fight would have been enough to satisfy me. Still a top notch concept and use of the theme, though.