A mutual friend recommended me this, and it instantly hooked me--so much so that I created an account to give some deserved feedback.
I really like Theresa's narrative voice and her observations. Her light-heartedness and tone is a nice contrast to the game's eerie atmosphere. I wasn't expecting to uncover what I did, and the balance between given details and detail left to the imagination is superb. Perhaps owing to the presentation on my screen or the immersive text, I didn't look at the art much, but I think it serves as a fine visual aid. I loved the capacity to interact with items, but why can't I pick up the terrarium?
Please make a sequel, or a prequel, exploring Theresa's penchant for 'borrowing' everything that isn't chemically adhered to the house; I'll play it in a heartbeat!