Also, if it have a child with a rigidbody, but you are moving the child through the parent, make sure to tick the "IsKinematic" in the rigidbody.
Could you explain to me why it is needed ?
I tried to do that but it didnt change the fact that it stopped with the first pos, and continue until the trigger with seconde pos.
The thing is I m thinking I might need the rigidbody later, and the reason I m using the parent is that I want to add more child later, so instead of moving every rigidbody at the same speed I was thinking it d be more convenient to move them via the parent.
That being said, my childs are contained in a list and change their position in the parent depending on their order. Maybe when the parent get the rigidbody as a child and the child adjust his position it does some weird movement, I m going to look into that before giving up and pretending there s no problem, using the 35 pos instead.