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The game looks very good, however puzzles with timers are not particularly enjoyable.   I would suggest using path-finding for point and click player movement, otherwise just use directional input. Overall it's a nice puzzle game with numerous levels, but because of the time pressure and unresponsive controls it's not very enjoyable. 

At first I thought that the input could have been a little pause from the usual wasd input and would also allow me to only use mouse for input. I wanted a "hard" game so timed puzzles seemed nice, dying here is supposed to happen. Thank you for your feedback!