[Days 4-7 there was no development done due to other commitments.]
Day 8
Previous to this day. I had done some asking around of what people thought of the game through gifs that I was showing them. After some discussion with them I realised that I should be handling the ability to change lanes differently - cue the third iteration of how I'm doing it in the space of a week! The player will pass through 'checkpoints' (working name) and will pick up colour. This allows them to swap to that lane where possible. Grey checkpoints will void a player of all colours they have collected bar the lane they are in. This may mean for some tricky situations in where the player may be stuck on a lane that doesn't generate a lot of bricks. Here is how the game is looking now :