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Thank you very much for the feedback!  We thought the Stamina could work well as a way of giving the player something else to focus on apart from twig-carrying, but the game definitely needs some balancing work at this point, and will be updated shortly with that as well as more atmospheric lighting. Note that this is a prototype made during a 16-hour game jam! I admit I'm thrilled to see a video review so soon after posting, it's so rewarding after what's been a gruelling week-end! So thank you again for the great work reviewing indie games!