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(2 edits)

[Note , given up trying to keep track of the days!]

Today's progress has mostly been on the polish side of the game. I know there's still some bugs left but who doesn't love last minute bug fixing before submission eh? :P

Worked on the following items today : 

1. improved the start and end screens to the game by getting rid of the grey background and adding the credits on a scrolling text. (see below)

2. added in background music (thank you freesound.org) and SFX for the players death, jumping and colour pickups. I use five different sounds for jump and death, choosing one at random to give the game a bit more variety.

3. Still playing around with the balance of the game slighty - feedback pending.

4. Name change to space spectrum (still WIP?!)

I'm realising now I'm going to have to have a cut off point where I'll be happy to submit the game and work on expanding it after the jam has finished.



For tomorrow, I'm wanting to focus on the following before submitting :

1. Getting all bugs related to gameplay squashed.

2. Upgrading the UI elements to move away from Unity's default ones.

3. Some more polish on the player when they're moving lanes (particle effects, SFX etc)

We shall see tomorrow if we can get it done in time for submitting tomorrow night (esk!) Wish me luck!
Latest build can be found over at : https://kfrasergames.itch.io/spectrum-streets