I love how the game looks and feels. You've done a great job with setting up the atmosphere through the dark aesthetic, foggy background, piano music and sfx. I especially like how the bg music makes the game all the more engaging and mysterious. The controls are a little wonky, but it doesn't take away from the fun. The camera could also be smoother when the soul is reattached to the character.
I feel like the game wants to tell me a story or a message through its character, mechanics and design and to me, that was executed successfully. The game is really short and simple but with some expansion and fixing, it could be a really polished inspiring narrative game.
Congrats on your 2nd jam btw!