It feels oddly satisfying submerging the guards in a sea of angry townspeople.
My main issues were that the UI was a bit simple, and when there are only a few guards left they're a bit difficult to find. It would really benefit from a minimap or at least some directional indication. Also, the audio often switched between combat and non-combat music even though I was in combat the entire time.
Overall though, the gameplay felt responsive, the concept was unique and it was fun to play. :)