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When I saw the general premise for the game I knew I needed to play it, simply because the premise of a puzzle game where you switch between characters to get through was also the premise of mine. Anyway, there's some pretty cool stuff going on, I like the way it ties into the theme so nicely by making the "togetherness" the core mechanic. The controls take a bit of getting used to but the amount of momentum behind them is quite fun once you get the hang of it. The main issue I had with the game was both that the puzzles felt a bit too easy, but more to the point, it was really easy to get stuck somewhere and it be impossible to progress because of the lack of a restart button, which made me restart the game twice before I dropped it because I lost patience. Saying all of this though, game's cool and has potential with some more features and polish added, mostly a restart button to negate the design making it sometimes very easy to get stuck somewhere you can't quite reach. Definitely nailed the theme for sure though, and the game managed to have enough charm for me to mostly enjoy my time with this one despite the frustrations.

If you have the chance I'd appreciate if you'd also rate my game.

p is pause

But yeah

It's why I'm planning on making a full version, where I'm not stuck with only a week, where I can take breaks! Basically I want to remake it, but lots better. Thank you for the feedback!