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I've only got to the second hard boss but that was fun!

If I had to say something, though:

  • An epilepsy warning would be good to have in this game, as the menu shows a lot of flashy and color changing.
  • I think the bloom / emission / blurriness is too strong in a few aspects of the game, such as the corners, boss text and possibly the player. Tuning it down a bit might make it look a bit better.
  • It would be fun if you didn't grab the ball you could still exchange a life with it, but you would teleport to its position (which I thought it was going to happen but I think I miss read it). It would lead to some interesting strategies I think.
  • The colliders seem a bit off for the small circles, as they seem larger than what they are, as I've lost a few without touching the "enemy". (It might be that their collision is not set to continuous, not entirely sure). Are the triangles box colliders?

Regardless, it was a fun game. I've left my rating, congrats!

Thank you for playing and for all of the feedback. No, the triangles have a sphere collider.

That might be why my small circles were destroyed when they didn't hit the triangles then, not sure if there is a better recommended collider for it, maybe a polygon collider would be better. Might be a bit less performant (possibly not noticeable here) but would make the game feel better.

Yeah, I am not sure.