I thought the visuals and audio were fantastic. Really some high quality stuff there. However, I had some issues with gameplay stuff. Not sure if it was only me with these issues, but the explosion ability almost always did nothing, and when I tried spamming it, it would launch Lumi in the direction I aimed, but would not break the wall I shot at, and sometimes Lumi would not go back on the skeleton's body after this. One time Lumi even got stuck under the ground and wouldn't come back to the body. Other than bugs, I felt the sword swings were pretty delayed, and it wasn't super clear when the enemies were being hit. I did like the aesthetic and the general atmosphere that was set up for the game. I felt that the placement of the level geometry was well thought out when it comes to a platformer. Sorry to be so critical, but I think you definitely have potential and this was a good effort.