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The idea was pretty sweet! I got a game breaking bug on the second wave when all the asteroids are destroyed, the level does not progress. 

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Sorry about that. The asteroids spawn at different heights above the camera and descend with varied mass and drag. Occasionally a slow asteroid will spawn higher than the rest. This can make it appear that the game isn't progressing but it is really just waiting on the one asteroid to make it's way down. We decided the time it'd take to fix would be better spent on other areas after we discovered it.

As a 'fix', we added an asteroid counter to indicate how many asteroids were remaining but, in my tired haze 4 hours before deadline, I forgot to anchor it to the camera so it is actually floating just outside of view. We plan to push the fixed version after voting is complete.