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i think you did a wonderful job with the movement in general. it's very difficult to make maneuvering around a platforming game feel satisfying, especially when you only have a short time to do it. the art is easy on the eyes and everything's purpose is very clear. my only suggestion would be to give the player an option to remap the punch to a keyboard button. good job!! 

aaaaaah of course! That was just for me whole debugging I completely forgot to put it back! Thanks for pointing it out :D