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(2 edits)

Day Fourteen

Today I finished implementing the last of the intractable objects for the quests. I also added all of the outstanding quest text as well. No screens to prevent spoilers...

I also added a Controller mapping screen which shows what keys are mapped to what actions (Controller button icons are TBD)


I also created a Pause menu in-game with options to save game and quit game. They both have a popup which is either a confirmation of save or a notification that you should save before quitting.


The game doesn't actually pause however as there are no moving items (if and yet) then this isn't an issue. If in the future I have moving items, I'll add a proper pause effect.