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(1 edit) (+1)

Really interesting, lots of things going on under the surface. Liked the micro-managing of three things at once amidst the bullet hell gameplay, adds a lot of depth.

The keyboard scheme (Q + E, and A + D) make it harder to control both the shield and the larger circle / base at once, e.g., to move the same direction -- this makes the game difficult, as I can't really position my fingers to control both the shield and base at once which I think would make the micro-managing mechanic even more interesting. I don't know if that was intentional.

Thanks for sharing!!

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Thanks for playing, A and D was a extra feature for enemy attacks we didn't implement, it didn't cross my mind somebody would think you have to use o:

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I guess I found an easter egg haha