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The aesthetic of the game fits perfectly, the sounds are amazing, but I can't help but feel like the platformer segment of the game is a placeholder, as it does not really challenges the player, or add anything to the rythm part. My guess is that you could have focused more on the rythm game part of it, as it works really well, and is a lot of fun to play. Hope you keep it up !

This is great feedback, thanks Peirrot! We were mostly excited about the idea of combining a sidescroller with a battle style still frame, but we definitely could have given the sidescroller aspect more challenges. Glad you like the sounds!