Can you give tips on best usage of WalkToClicked/FaceClicked shortcuts vs being more explicit.
Characters, hHotspots and props have a "WalkTo" and "Look At" point you can drag around in the scene view.
WalkToClicked just walks to the "WalkTo" point of whatever you clicked on. Then LookAtClicked faces the character towards it (relative to their pivot point which should be at their feet.). Mostly when you click something, that's the thing you want them to walk to, so that's why there's an explicit shortcut command for it.