It's a very pretty game with great art, music and a strong style 💕
Loved the great use of Unity's latest 2D features like the splined sprites and light sources
The floating disembodied enemies did look a bit silly tho 😅
Maybe they could use a big trail renderer behind them or something like that
Appreciated the generous checkpoints and health refills
On the start I could feel a strong level design and could tell apart every area, but I kinda gave up once I got to the spike maze which was a bit too pixel perfect to go through (aka: thread the needle)
Would've enjoyed the gathering of lanterns to reflect more on the gameplay since they only act as a checkpoint and healthpack
In fact, the more lanterns you get, the harder it is to see the spikes since they're all the same color
Big props to the team!
Hope you develop this further